I, Dracula: Genesis Gains Momentum With Update 3 In Their Early Access Journey On Steam – Happy Gamer

We had the fantastic opportunity to take a close look atI, Dracula: Genesis before it launched inside of Steams fabled Early Access program, a gateway that can result in either astounding success or astonishing failure, and weve had the opportunity to see both in the past with various titles. IDG has released on May 22, 2020, and theyre on the third update of their journey.

An update that ended up being a colossal victory in terms of just blowing the brains out of everything that comes across the map. It has shifted from a calculating entry to every new island to grabbing weapons and fragging out, and the addiction to finding and customizing weapons is an absolute joy.

Little compares to finding a favored weapon, modifying it with an ungodly assortment of items, and then using that to burn down a grotesque boss in seconds. It feels good, solidifies the gameplay loop, and encourages players to step into further difficulties (universes) where Draculas corruption has led to even more deranged and murderous foes.

Saying its a good time is like saying bathing in radioactive sludge is not encouraged; its woefully understated.

Onto the nitty-gritty with the two specific patch notes:

Your sidearm is the old trusty, meaning it becomes a staple for every playthrough. There are multiple sidearms and modifiers for them, but youll consistently need to shift back to the sidearm to clean up the trash mobs of an island. This change ensures that, regardless of RNG, youll be able to bring out your other weapons when a clutch is needed against a powerful boss.

This is the second massive change to come to the title, and it feelsgood to grab a weapon and start turning everything into paste, regardless of what tier it is. It doesnt mitigate the excitement and drive to find higher tier weapons, but it helps to ensure that RNG doesnt completely halt a run because you couldnt find an appropriate means to deliver damage.

I, Dracula: Genesis Steam Trading Cards are now live! Which cards did you get?#idracula #pixelart #steam #roguelike #collection #tradingcards #indiegamedev #indiegames pic.twitter.com/zHywSo9sWf

Gameplay First (@Gameplay_1st) June 15, 2020

These two shifts, developer Moregames notes, makes the game a good bit easier, at least in terms of beginning fresh. They announce that theyre monitoring progression in the interim, and are actively looking for feedback. Being that they actually listen, it would be wise to invest some time to offer it.

The remaining changes are primarily bug fixes and polishes that arent necessarily affecting gameplay, although the title now attempts to read your monitors refresh rate to match it, meaning that the nasty FPS lock is now dead.

To say thatI, Dracula: Genesis is flourishing inside of Steams Early Access Program is fair; the title has gone from a bit of a hodge-podge in terms of accessibility and clear communication of UI to a vastly improved state that allows the mechanics of the game to shine through in every playthrough.

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I, Dracula: Genesis Gains Momentum With Update 3 In Their Early Access Journey On Steam - Happy Gamer

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Reviewed and Recommended by Erik Baquero
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