Everything the Resident Evil movies get wrong about the games – Looper

Longtime Resident Evil fans know the t-virus is a horrible mutagenic pathogen that plays musical chairs with DNA. However, the movies don't understand this and portray the virus as a deus ex machina that does whatever Anderson wants, especially when it comes to Alice.

Normally in the games, the t-virus results in creating mindless zombies at worst and the iconic Tyrant the "t" in t-virus stands for Tyrant at best. Granted, the t-virus gave Albert Wesker superhuman speed and strength, but he also got red eyes, lost all empathy, and couldn't maintain his strength without a special serum. But in the movies, Alice is injected with the t-virus and gains all of Wesker's powers without any drawbacks. Moreover, she acquires telekinesis. Wait, what?

While some people in Resident Evil video game canon obtain unique powers through the t-virus, telekinesis is not on the available abilities list. Some can hurl combustible blood, but telekinesis? In a zombie game? In House of the Dead, sure, but not RE. The closest the Resident Evil games have to telekinesis is invisible zombies, but those are in a bonus game mode and are not canon.

Resident Evil might feature fantastical elements like zombie plagues, but it keeps those aspects grounded in reality without far-fetched ideas like telekinesis. At least, the games do.

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Everything the Resident Evil movies get wrong about the games - Looper

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Reviewed and Recommended by Erik Baquero
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